Originally Posted by
Hexus
Sony Senior Staff Engineer Chris Norden told GDC attendees that the 8-core 64-bit x86 CPU was capable of running 8 hardware threads. The machine can run graphics and computational code synchronously providing up to 1.843 teraFLOPS of graphics processing power while still leaving headroom for computation. Even so Norden stressed the chips will be low power consumption and low heat emission parts.
CPU: 64-bit x86 architecture, low heat & power consumption, 8x cores, 8 HW threads, 2MiB L2 cache per 4 core group, 32 kib|1 I/D-cache
RAM: 8GB 256 bit GDDR5
PS4 Shader Language is very similar to HLSL, allows features BEYOND Direct X 11 and OpenGL 4.0