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Thread: SUSA hits 18 BILLION on 6/26/11

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  1. #1
    Silver Member
    Dandasarge's Avatar
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    Re: SUSA hits 18 BILLION on 6/26/11

    I would like to thank the team for getting the big push so we would have it in on my Bday!!!


    OK really though way to go team!
    People do not grow old no matter how long we live. We never cease to stand like curious children before the great Mystery into which we


  2. #2
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    Re: SUSA hits 18 BILLION on 6/26/11

    Sweet! Love those kind of numbers. Great job everyone!

  3. #3
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    Re: SUSA hits 18 BILLION on 6/26/11

    Quote Originally Posted by Dandasarge View Post
    I would like to thank the team for getting the big push so we would have it in on my Bday!!!


    OK really though way to go team!
    Hah! Happy Birthday!

  4. #4
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    Re: SUSA hits 18 BILLION on 6/26/11

    Quote Originally Posted by Dandasarge View Post
    I would like to thank the team for getting the big push so we would have it in on my Bday!!!


    OK really though way to go team!
    Happy Birthday. That all those computers your are dreaming, be yours.

    Duke



    Like this little one
    Last edited by Duke of Buckingham; 06-27-11 at 11:46 AM.

  5. #5
    Steve Bohlen
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    Re: SUSA hits 18 BILLION on 6/26/11

    We rock.

  6. #6
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    Re: SUSA hits 18 BILLION on 6/26/11

    Congratulations everyone!

    Joined Original Message Board: Fri Jan 27, 2006 1:47 pm, Currently with 11298 Posts

    If it ain't crunch'n, unplug it!

  7. #7
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    Re: SUSA hits 18 BILLION on 6/26/11

    Quote Originally Posted by Duke of Buckingham View Post
    Happy Birthday. That all those computers your are dreaming, be yours.

    Duke



    Like this little one
    Duke you find the best pics. That a pic of the computer in your bathroom?



  8. #8
    Diamond Member
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    Re: SUSA hits 18 BILLION on 6/26/11

    For me could be in the moon. I dont arrive there anyway but is a beauty. Isnt it?
    One more:

  9. #9
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    Re: SUSA hits 18 BILLION on 6/26/11

    Quote Originally Posted by Duke of Buckingham View Post
    For me could be in the moon. I dont arrive there anyway but is a beauty. Isnt it?
    One more:
    Ah yes. I love Alienware Cases. They make good systems too I think that system is either the Area 51 or the Aurora. Also, that picture shows one of my fav games on the monitor, Battlefield 2142!!!!!


    Future Maker? Teensy 3.6

  10. #10
    Diamond Member
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    Re: SUSA hits 18 BILLION on 6/26/11

    The best stand alone in graphic capability as far as I know.



    And has this text with the Image.

    Supercomputer challenges, technologies

    A supercomputer generates large amounts of heat and must be cooled. A typical TOP500 supercomputer consumes between 1 and 10 megawatt of electricity and converts all of it into heat. The cost to power and cool the system is usually one of the factors that limit the scalability of the system (for example, a high-end system such as Tianhe-1A could consume several million dollars worth of electricity per year).
    Information cannot move faster than the speed of light between two parts of a supercomputer. For this reason, a supercomputer that is many meters across must have latencies between its components measured at least in the tens of nanoseconds. Seymour Cray's supercomputer designs attempted to keep cable runs as short as possible for this reason, hence the cylindrical shape of his Cray range of computers. In modern supercomputers built of many conventional CPUs running in parallel, latencies of 1–5 microseconds to send a message between CPUs are typical.
    Supercomputers consume and produce massive amounts of data in a very short period of time. According to Ken Batcher, "A supercomputer is a device for turning compute-bound problems into I/O-bound problems." Much work on external storage bandwidth is needed to ensure that this information can be transferred quickly and stored/retrieved correctly.


    Technologies developed for supercomputers include:

    Vector processing
    Liquid cooling
    Non-Uniform Memory Access (NUMA)
    Striped disks (the first instance of what was later called RAID)
    Parallel filesystems


    Processing Techniques:
    DSP architectures and
    SIMD (Single Instruction Multiple Data)
    Operating systems: Linux
    Programming: Fortran or C, OpenMP, CUDA and OpenCL.
    Software Tools: ZeroConf (Rendezvous/Bonjour) [workstations or servers] ,
    Beowulf, WareWulf, and openMosix (Open Source),

    I Hope You Like It

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