View Full Version : Knight's Landing
Sarge104
06-23-14, 02:01 PM
Interesting Intel article (http://www.pcworld.com/article/2366700/intels-most-powerful-chip-ever-packs-emerging-technologies.html).
Would love to see some specs in the near future.
ive been eyeballing some of the cheaper xeon phi's on ebay wondering how they would work for crunching , but they cary a steep pricetag with the lowest ive seen at 400 bucks most are over 1000 bucks though
anyone here using one?
John P. Myers
06-23-14, 04:21 PM
Nope. BOINC doesn't recognize them and no project ever wrote an app for them.
Sent from my Galaxy S4 using Tapatalk Pro
Nope. BOINC doesn't recognize them and no project ever wrote an app for them.
Sent from my Galaxy S4 using Tapatalk Pro
if u could use one how do u think it would compare to one of the good gpu's?
John P. Myers
06-24-14, 03:49 AM
if u could use one how do u think it would compare to one of the good gpu's?
Hard to say. It might not compare at all. It could be designed to run 1 CPU workunit per core, which would actually be better since 99% of BOINC workunits are not multi-threaded. The Phi's contain 60+ full CPU cores, not GPU cores, so i figure a GPU app adapted to work on a Phi would be terrible.
Hard to say. It might not compare at all. It could be designed to run 1 CPU workunit per core, which would actually be better since 99% of BOINC workunits are not multi-threaded. The Phi's contain 60+ full CPU cores, not GPU cores, so i figure a GPU app adapted to work on a Phi would be terrible.
sorry i didnt mean as i direct comparison , i meant if one could make it work and using it as cpu power with 50-60 aditional cores versus what a good gpu would put up in a single day.
i guess it really doesnt matter since u cant use one, unless it spossible to write ur own app to be able to crunch on it , but even if u could i guess bonic not seeing the phi card would be the biggest issue
im assuming of one could get it to work it would be some serious cpu power though
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