Hi everybody,
First of all: I am sory for the workunits run during the night. Actually: It's true. The relative scale of CPU vs. GPU was correct, but the CPU credit was reduced and a lot.
The reason is simple. When everybody was complaining about CreditNew, I implemented per Workunit Credit again. It didn't work and I found out that the reason is also in the Server Code, which I was unable to fix by myself. I experimented with it and left my code intact.
When I upgraded the server, the bug on the BOINC server side for credit per wu got fixed; hence the per wu credit was enabled without me knowing it.
I'm sorry for that. I will change the credit of the already sent wus by a factor of 60 and change to CreditNew.
As to pleasing the science crowd: That's really not it. Implementing the credit system in the beginning was a mistake in my opinion, but now that it's there, the only problem is gauging it out a bit between the projects. We do not want to overgrant, especially because we do not want to attract other users away from other projects. It's nice to have many users, but we do not want to cheat for that.
Sorry again,
Timo