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  1. #1
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    Team Objectives

    As requested by another member, I am starting a dedicated discussion of team objectives here. To pick up where we left off, a quote from Dr. Dan:

    As some of you have stated you want to crunch what you like and when you like. That's cool and as it should be, but one thing is really apparent to me right now is that you are lacking the aggressive side of this team. The folks like Kevin and myself who just love to be very aggressive in our directions.

    As I see it from an outsiders view point, is you need to internally divide the team up into 6 parts in your thinking.

    1. An area on the team for the aggressive.

    2. An area for those who love to follow some ones lead.

    3. An area for those who are not so aggressive who just want to be a part of this team and just crunch their own projects.

    4. Folks who will go to other teams and talk to them and see who they are and strike up a relationship of gabbing.

    5. Some folks who will go out and pick fights with other teams to get the juices going.

    6. Folks who will keep posting the team info in the project team recruit areas.

    This all may seem crazy but it worked before why not now?

    The only thing that I see going on from my view point is item number 3. Its a good item but the rest is also important.
    Much to stimulate all of our frontal lobes there.
    My answer to some of this, is precisely why we started the "Bash Brothers" group. Honestly, we can call it something different if the objectives for the group change, but I think the Bash Bro's group answers items: 1, 2, and 5. (If you don't believe #5, check out QMC and how we stocked the fire over at P3DN!)

    The general team just showing up answers item 3.

    That leaves us to decide if we want to address items 4 and 6 somehow - which would probably fall under "recruiting" efforts (which we all know and understand has been lacking for at least a year) No surprises here, I'm thinking.

    Looking forward to the discussion and everyone's input. Don't hold back - everyone's opinion is valid.

  2. #2
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    Re: Team Objectives

    Something that occured to me earlier today, is, since our strength is not the GPU, perhaps we, as a team, should focus more on being number 1 in projects that don't have GPU apps. Granted, we still want to get GPU's when able and do what we can there, but focus our CPU efforts to projects that don't have a GPU app.

    When it comes to my GPU, I go where the credits are best, but my CPU goes towards MM's. Until we have the horsepower to actually shoot for No.1 overall, I think it would be more fun to go for obtainable goals.
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  3. #3
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    Re: Team Objectives

    Quote Originally Posted by trigggl View Post
    When it comes to my GPU, I go where the credits are best, but my CPU goes towards MM's. Until we have the horsepower to actually shoot for No.1 overall, I think it would be more fun to go for obtainable goals.
    I could not agree more.

    Letīs keep the GPUīs busy, so we donīt fall to much behind creditwise....And then let our AWESOME CPU power get down and dirty with some nice figths!!

    I say we come up with a 3 strike plan on how to stir up LAF and SG domination, based on CPU power. Lets pick 3 projects that do only CPU, and we will see what kind of determination LAF and SG really have. If they defend - clearly it matters to them...And if not........
    Proud member of SETI.USA since 28īth December 2005.

    Joined old MB Dec. 28th 2005 - 5837 posts

  4. #4
    vaio
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    Re: Team Objectives

    Quote Originally Posted by Beerdrinker View Post
    I could not agree more.

    Lets pick 3 projects that do only CPU, and we will see what kind of determination LAF and SG really have. If they defend - clearly it matters to them...And if not........
    Why stir up the enemy?

    You yanks never heard of subtlety and stealth?

  5. #5
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    Re: Team Objectives

    Quote Originally Posted by vaio View Post
    Why stir up the enemy?

    You yanks never heard of subtlety and stealth?
    Did you hear our Iraqi campaign? "Shock and Awe"...

  6. #6
    vaio
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    Re: Team Objectives

    No comment......not the place for politics.

  7. #7
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    Re: Team Objectives

    Letīs keep the GPUīs busy, so we donīt fall to much behind creditwise.
    Looked at the stats lately? We aren't falling behind. We are getting our asses kicked!


    Are 500 million credits behind too much? That's the lead LAF has right now. Every day they rack up 10 million more credits in GPUs than we do. That's almost 50% more credit per day!

    It sounds to me like the team has given up on regaining #1 in overall BOINC and has decided that #3 is good enough so long as we get a bunch of #1's in CPU projects. Is that our new goal? If so, make it formal and post it on our home page and change the text on all the project's team pages to state the new goal.

    If not, then think about this. Of the 20 million credits we each day, 85% come from GPU projects. As kevint said two years ago, it is time to either get on the GPU bandwagon or tuck our tails and slither off to hide. Can CPUs make up for it? Partially, but even on AQUA a $7000 computer only makes 60K per day, about the same as a $100 GPU.

    It is cyber Monday, so maybe today is a good day to find a deal and order some GPUs. I certainly don't want the chaffing from walking around with my tail between my legs.
    Spring 2008 Race: (1st Place)

  8. #8
    thepossum1
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    Re: Team Objectives

    hahaha chafing, tail between legs---I'm thinking more about those HUGE handprints on our butts where we're getting royally spanked! Dayum.

    OK, I guess this is where I need to get up to speed on just what all this GPU stuff is about! Naturally, I'm clueless, but I like the sound of MORE MORE MORE and spanking a little butt ourselves.


    OK here's where I go nostalgic---I remember back in the day....... there seemed to be nothing more fun than picking a few fights---ones we had a chance of winning. That was part of the rush. We don't have some of the heavy hitters we used to have, so we definitely need to come up with a plan to maximize what we CAN do.

    Sorry--I couldn't give a rat's a$$ about Seti these days. Stopped crunching it back when there was such a big hullabaloo on the MB over there. Left in protest and never looked back. BUT I would be willing if it was worth it. Yes, it's what got this team started so I still have a soft spot for it.......somewhere.
    As for useful solutions for our predicament, I'm afraid I don't have any right now. I do have to agree with Dr. Dan also --we need to have room for all different types of crunchers and they need to feel like they are wanted & needed. Hard road to walk--since by trying to appeal to all, we pi$$ off some.

  9. #9
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    Re: Team Objectives

    I think this all relys on us recruiting and being big. The other big contenders seem to have more communication and more people from their country rallying to them.

    We have all kinds of USA Teams.. Military, colleges etc etc etc.. If we could pool them all under 1 team.. It would be #1 with ease.

    However we have never found a way to make that happen.


    As far as Seti @ home goes, we are eventually going to fall behind and never be able to keep up... http://setiathome.berkeley.edu/team_...?teamid=138578 the GPU Users Group if they keep up will eventually pass us with a fraction of the people we have simply because they are using GPU's


    I like to crunch my own crunch, and have in the past joined in on team rallies, but more so when an email went out reminding or rallying the troops or as I recall the Seti USA news letter.

    At the end of the day Communication and recruitment are the 2 keys to victory across the board.

    A way to keep in touch with all team members across all projects should be a #1 priority and 2ndly look to keep recruiting and seeking ways to have USA bound teams merge into Seti USA or at the end of the day maybe a new team should be formed.

    Team USA across all projects which would rally people as "Seti.USA" Implies Seti @ home and not a broad USA based team.

    *Shrug* Food for thought.

  10. #10
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    Re: Team Objectives

    Quote Originally Posted by Slicker View Post
    Looked at the stats lately? We aren't falling behind. We are getting our asses kicked!

    I were just being polite.....I think that all of us here knows that we are getting our collective butt handed to us....But just to point out what I mean:

    http://www.primegrid.com/hosts_user.php?userid=73484

    This is a fairly new guy on our PG team...He has 2 CUDA cards. 1 x GTX260 and 1x GTX 460
    His GPUīs are making lots of errors..So he has a RAC at 7-8.000 even running CUDA WU....Thatīs insane...He could be doing 100.000+ even running only 8-9 hours per day!!
    Proud member of SETI.USA since 28īth December 2005.

    Joined old MB Dec. 28th 2005 - 5837 posts

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