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Android 5.0 "Lollipop"
Tom's Hardware: Everything You Need To Know About Android 5.0 Lollipop (Link)
Related News: Tom's Guide - Google's Nexus 6 and Nexus 9 Finally Announced (Link)
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Re: Android 5.0 "Lollipop"
I'm stalling badly as I think almost all projects that are creating Android WU's have said they don't have WU's yet that will work with lollipop. Does anyone know off hand which projects work with Lollipop?
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Re: Android 5.0 "Lollipop"
IIRC Collatz has a working Lollipop app.
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Re: Android 5.0 "Lollipop"
I am curious about Einstein, MW, Asteriods, etc. Pretty sure POGS and SETI are a no go on Lollipop yet.
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Re: Android 5.0 "Lollipop"
Odd, I did the update, and NativeBOINC is acting no different and still crunching POGS no problem.
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Re: Android 5.0 "Lollipop"
Well apparently my main phone didn't take the update, so it chose to do it again this morning and now I have Lollipop on the S5.
Now the bad news, NativeBonic is no longer functional after 30 minutes of testing and reinstalling.
Good news, I installed the Berkley BOINC and it is running WCG, Einstein, and WUProp (after multiple attempts). POGS and Asteroids are not letting me attach to them on this phone. So a little shuffle of projects between the phones and still ok.
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Re: Android 5.0 "Lollipop"
NativeBOINC does not return the Android version to the server so if people are using DA's Android logic, then they won't get work. The issue they are having now is that the play store only has the PIE enabled boinc client for Android and that means you must have Android 4.1 or later. So if you have an older device, don't upgrade because it won't run.
I changed DA's code and decided that if the kernel version was that of my Android 4.4 device or later, then go ahead and send the PIE app else send the old non-PIE app. I haven't had any complaints about it not working (at least not since working the kinks out the the first couple days) but the boinc_dev email list has a rather lengthy discussion going on about why Android and SETI are not playing well together. My guess is that SETI is using the stock Android identification code which doesn't work. That's why I changed it on Collatz.
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