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Thread: SRBase: GPU72 new subproject (pre-alpha)

  1. #21
    Ambassador from TSBT scole of TSBT's Avatar
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    I'm running it on a GTX 1080 and GTX 1070. My Radeon VII is in a Win8.1 only system.

    EDIT: Oh, I didn't realize this app ran on Windows. Running it on my WIn8.1 Radeon VII system. How long do those WUs run? Been sitting at 100% Progress for 10+ minutes.
    Last edited by scole of TSBT; 04-14-20 at 08:07 AM.

  2. #22
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    The new, longer WUs avg...

    9.6 hours on GTX 1070 linux
    7.0 hours on GTX 1080 linux
    6.0 hours on Radeon VII Win
    Last edited by scole of TSBT; 04-14-20 at 02:22 PM.

  3. #23
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    Steve, there’s an issue with the wrapper for checkpoints but wus will get completed. Top Nvidia cards processes these long wus in 10,000 seconds. Call of arms from Windows users to clean the queue so they can update the background name of the project due to a lawyer threat from the admin of GPU72 site.

  4. #24
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    Quick question, can anyone get in touch with EG to see if he can support us on SRBase?

  5. #25
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    Quote Originally Posted by scole of TSBT View Post
    The new, longer WUs avg...

    9.6 hours on GTX 1070 linux
    7.0 hours on GTX 1080 linux
    6.0 hours on Radeon VII Win
    I've managed to get it running on 1 - 970 under Win7, without an immediate computational error. At this point it is at 10h 20m at 100% complete and is currently showing 100% GPU usage.

    Edit: Completed and validated 55,896 seconds for 165,000 credits...almost 3 credits/sec.
    Last edited by Al; 04-16-20 at 03:31 PM.



  6. #26
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    I've been running it for a couple weeks, using a 960, 2 1050ti's, 1050, 1070ti, 2 rx560's, and two 1650 supers with very few errors.

  7. #27
    Ambassador from TSBT scole of TSBT's Avatar
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    Quote Originally Posted by Al View Post
    I've managed to get it running on 1 - 970 under Win7, without an immediate computational error. At this point it is at 10h 20m at 100% complete and is currently showing 100% GPU usage.
    I haven't had any issues running it on the 445.75 Nvidia driver under Win6 and Win10. Quickly getting to 100% and running much, much longer is normal for those at this point. Look for the GPU runtimes to estimate your GPU's runtime. And yeah, credit not bad.

  8. #28
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    I will advice to double or even triple the credits. Collatz credits 30k per 2 mins.

  9. #29
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    Hey Steve, need an those config files setup to only run this GPU at 80 % of capacity, how do I do that? Where should I save the files under my windows BOINC folder? My GPU is slow one from laptop and while running TF app my laptop just stays uncontrollably, takes a lot of time to do other stuff.

  10. #30
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    Re: SRBase: GPU72 new subproject (pre-alpha)

    Quote Originally Posted by pinhodecarlos View Post
    Hey Steve, need an those config files setup to only run this GPU at 80 % of capacity, how do I do that? Where should I save the files under my windows BOINC folder? My GPU is slow one from laptop and while running TF app my laptop just stays uncontrollably, takes a lot of time to do other stuff.
    Only way I know how to do it is by manually downclocking the GPU. If running Windows, install MSI Afterburner. It allows you to lower the GPU Core Clock, increase fan speed, etc.

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