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Thread: BU WUs seem to fall of the GPU at the end

  1. #11
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    Re: BU WUs seem to fall of the GPU at the end

    Put a file (app_config.xml) in your BU project folder that contains this:

    <app_config>
    <app>
    <name>lineB-sgminer-4.1.153-v2</name>
    <max_concurrent>2</max_concurrent>
    <gpu_versions>
    <gpu_usage>1</gpu_usage>
    <cpu_usage>1</cpu_usage>
    </gpu_versions>
    </app>
    </app_config>

    Then go into BOINC and under the ADVANCED tab tell it to read config files.

    The BOINC scheduler will reserve 1 thread for your GPU.


  2. #12
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    Re: BU WUs seem to fall of the GPU at the end

    Damn.

    Thank you, gentlemen, very much. This is what happens when you're away for a while - things change, and you don't realize it. This is so much easier than an app_info file. Yay!

  3. #13
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    Re: BU WUs seem to fall of the GPU at the end

    Quote Originally Posted by Maxwell View Post
    Damn.

    Thank you, gentlemen, very much. This is what happens when you're away for a while - things change, and you don't realize it. This is so much easier than an app_info file. Yay!
    Obviously you've been away for a long time and need retraining .... you referred to me as a gentleman


  4. #14
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    Re: BU WUs seem to fall of the GPU at the end

    Quote Originally Posted by Bryan View Post
    Obviously you've been away for a long time and need retraining .... you referred to me as a gentleman
    My bad - I should have known better...

    Speaking of which, is there any benefit to running two BU WUs at a time? Or is sticking with one the way to go?

  5. #15
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    Re: BU WUs seem to fall of the GPU at the end

    Quote Originally Posted by Maxwell View Post
    My bad - I should have known better...

    Speaking of which, is there any benefit to running two BU WUs at a time? Or is sticking with one the way to go?
    I tried it and it made no difference. That is why the app_config I gave you says max_concurrent of 2. If you are only going to run 1 WU you can change that to "1". If you decide to try running 2 you don't have to give it more CPU. To run 2 change the GPU AND CPU usage to .5.


  6. #16
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    Re: BU WUs seem to fall of the GPU at the end

    I was wondering why he quietly included that in his post. Keep in mind, if the WU's run fast enough, you waste more time waiting to get the next one started than it takes to run one in the first place. So for projects like this with sometimes short run-times, it can be a big improvement in RAC by always having one on the GPU... Best thing would be to monitor for a while and see if you get better RAC than just running a single one. My bet is, for BU, you will. That probably will also lead to less lost cycles if one of the WU's hangs, but the other one doesn't.

  7. #17
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    Re: BU WUs seem to fall of the GPU at the end

    They've raised the cache per machine up to 40 WU now. I guess I've been lucky since I haven't had any WU hangup yet ... knock on wood. I did have all 3 7970s go into 24 hour backoff mode sometime last night and they had run dry. I guess the project was down for a while.


  8. #18
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    Re: BU WUs seem to fall of the GPU at the end

    Thanks, guys (that better, Bryan?)!

    I've set it up to run two on the desktop, and one on laptop. We'll see how they do. And Mumps, that was my exact thinking, so I'm glad you said that.

  9. #19
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    Re: BU WUs seem to fall of the GPU at the end

    Are you guy's leaving 1 Thread open for BU, I hardly ever have a Wu Hang on 3 7970's ...

  10. #20
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    Re: BU WUs seem to fall of the GPU at the end

    Quote Originally Posted by STE\/E View Post
    Are you guy's leaving 1 Thread open for BU, I hardly ever have a Wu Hang on 3 7970's ...
    I am, yes. I've noticed this becoming much more of a problem with some of the "newer" projects (Beal, Rioja), since they don't seem to want to let the CPU feed the GPU. Things have been running much more smoothly since I started leaving a thread open, though that's only been a few hours now...

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